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I played the linux English version and really enjoyed it! Good puzzles, nice music and graphics, and well coded. I thought I found a bug at the end, but it was a joke instead? I looked at the_end.png when I tried to fix your code. Strange. 太奇怪了
How do I play this on Android?
Sorry, you can't play it on android for now
Great, but the needs a full screen mode please.
This game is built intended for gameshell machine, so the original resolution will be fixed to 320*240, fullscreen mode will be very blurred.
And with an extendable window? maybe with some ways to enlarge the screen without looking blurry they would solve:
1x 320x240 (Original resolution)
2x 640x480
3x 960x720
such a way to extend the resolutions according to the original would be fine.
Hmm, I know what you mean, but the art resources used are all at 320*240, so it will need a bit of work to upscale them, I may do this tomorrow.
or in 3 days for better work.
Hi Ofihombre, I've update a windows version with 960*720 resolution, please enjoy.
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I played the linux English version and really enjoyed it! Good puzzles, nice music and graphics, and well coded. I thought I found a bug at the end, but it was a joke instead? I looked at the_end.png when I tried to fix your code. Strange. 太奇怪了
How do I play this on Android?
Sorry, you can't play it on android for now
Great, but the needs a full screen mode please.
This game is built intended for gameshell machine, so the original resolution will be fixed to 320*240, fullscreen mode will be very blurred.
And with an extendable window? maybe with some ways to enlarge the screen without looking blurry they would solve:
1x 320x240 (Original resolution)
2x 640x480
3x 960x720
such a way to extend the resolutions according to the original would be fine.
Hmm, I know what you mean, but the art resources used are all at 320*240, so it will need a bit of work to upscale them, I may do this tomorrow.
or in 3 days for better work.
Hi Ofihombre, I've update a windows version with 960*720 resolution, please enjoy.